# “Claustrophobia” doodles

Claustrophobia pioneered live-action escape rooms in Russia. To draw visitors’ attention to new experiences, we created two doodles: mini-games for the homepage.

A mini-game set in post-apocalyptic Moscow for the MSK-2048 escape room:

[Video](https://artdictators.com/super/phobia/images/msk2048-mob.mp4?v=muioobt3nh8t)

A mini-game for the immersive experience “The Butcher Shop”:

[Video](https://artdictators.com/super/phobia/images/meat-mob.mp4?v=muioob86m7v9)

# Process

Sketching out some ideas:

![](https://artdictators.com/super/phobia/images/ideas.avif?v=mqdvgl38bakc)

We choose the concept with the running character and start mapping out the storyline:

![](https://artdictators.com/super/phobia/images/scenary-1.avif?v=mqdvcoom3bq4)

![](https://artdictators.com/super/phobia/images/scenary-2.avif?v=mqdvco3433nc)

![](https://artdictators.com/super/phobia/images/scenary-3.avif?v=mqdvcn1l2745)

![](https://artdictators.com/super/phobia/images/scenary-4.avif?v=mqdvcq2j27r7)

Sketching out concepts for the obstacles:

![](https://artdictators.com/super/phobia/images/objects.avif?v=mqdvcm21221a)

Working out the collision mechanics:

[Video](https://artdictators.com/super/phobia/images/crash-mob.mp4?v=muiooanf52q9)

Documenting the game mechanics:

![](https://artdictators.com/super/phobia/images/010-game.avif?v=mqdv5c1q1bxm)

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Source: https://artdictators.com/super/phobia/
Language: en
